How to solve a gradient puzzle
To solve a gradient puzzle, use the fixed tiles to read the color flow, fill the clearest gaps, and check each placement across both its row and its column. Start at an unfinished edge or beside a fixed tile, then work inward as reliable sections take shape. This guide covers rectangular tile-swapping boards such as TINT, where the goal is to restore a continuous color gradient.
1. Read the fixed tiles before making a move
Find the tiles marked with small dots in TINT: these are pinned in their correct positions. Compare the corner colors, then any fixed tiles between them. What changes from left to right? What changes from top to bottom? Do not assume every board runs from warm to cool or from light to dark in the same direction. TINT changes its pin pattern between levels; some boards have a fixed border, while others leave most edges movable. Trust the dots over an unmarked tile that happens to look plausible.
2. Separate color, lightness, and intensity
When two tiles seem equally plausible, ask three narrower questions. Which is lighter? Which leans more toward the colors at this end of the row? Which looks more vivid or more muted? Use whichever difference you can identify most confidently, then check the others. For example, if the corner tiles suggest a pale upper region and a darker lower region, a dark blue tile probably belongs lower than a pale blue one. That does not settle its column. Avoid sorting the whole board by brightness alone: a tile still needs to fit the color transition running in the other direction.
3. Finish an open edge, or use the border already provided
On an unfinished edge, arrange the missing colors between its fixed endpoints. Look for a gradual sequence without an abrupt jump or reversal. If the entire border is pinned, solve the adjacent interior strip instead. Where there are extra fixed tiles along an edge, work on the shorter gaps between them. You do not need to finish every edge before touching the center; choose the clearest interval available. Start where you have reliable reference colors, rather than treating edges-first as an inflexible rule.
4. Check every candidate in two directions
A tile that completes a row can still belong in another row. Before accepting it, read the column through that position as well. Imagine a board that shifts from blue toward purple across a row and from pale toward dark down a column. A medium purple may fit the horizontal sequence but be too dark for the upper part of the board. Compare it with the tiles above and below before moving on. In the middle, aim for a tile that bridges the surrounding colors in both directions, rather than matching just one neighbor.
5. Grow a reliable section
Once a short strip looks consistent with the fixed tiles, extend it by one row, column, or small patch. Leave questionable tiles elsewhere until you have a useful comparison. Revisit the section if a later row exposes a mismatch; a convincing local sequence can still be in the wrong place. Resist moving completed-looking tiles simply to make room elsewhere. In TINT, a swap can reach another movable tile anywhere on the board, so you do not need to slide pieces through neighboring spaces.
6. Plan the tile that moves back
Every swap moves two tiles. Before committing, identify the destination for your chosen tile and consider where the displaced tile will land. Prefer a swap that settles both when you can see one; otherwise, protect the area you already trust. Avoid using a solved-looking section as temporary storage. For TINT's regular levels, fewer counted moves can earn more stars, so deliberate swaps matter more than rapid tapping. First learn the board's layout, then try a more economical replay if you want to improve your result. Replaying gives you a new scramble, so reuse the method rather than memorizing a sequence of taps.
7. Compare close shades against the same reference
If two tiles are hard to distinguish, compare each against the same fixed tile or completed strip. Ask which candidate better bridges the gap between its neighbors. If a test swap makes the transition worse, swap the pair back before trying another change. Avoid a chain of experimental moves that leaves you unsure which arrangement was better. You can also pause and return to the comparison. Leave an uncertain pair until the surrounding rows and columns provide more context.
8. Use a hint to establish another reference
TINT's lightbulb hint swaps a misplaced tile into its correct position, then enters a cooldown. It chooses the tile for you; it does not explain the placement or let you request a particular cell. Watch the change and use the corrected position to reassess the nearby transitions. A hint can help when you have lost confidence in a region or when the remaining differences are unclear. The placed tile remains movable, so avoid disturbing it while you work around it.
9. Scan the last tiles and recognize the Mono 10 exception
Before making random final swaps, trace each row and column for a break in the transition. Check uncertain tiles against nearby fixed references. TINT has a known exception on Mono level 10: some tiles have identical displayed colors but different internal identities. The game requires each identity to return to its original cell, so a visually finished board can fail the completion check. This is a game issue, not proof that you missed a visible shade. Try a hint when available; it uses the internal positions and can correct a mismatch that color alone cannot reveal.
| What you see | What to check | Next step |
|---|---|---|
| A tile fits its row but stands out vertically | Its lightness and color against the column | Compare candidates that bridge both directions. |
| The entire border is pinned | The first unfinished strip inside it | Work beside the provided border. |
| Two shades remain uncertain | Both candidates against one reliable reference | Resolve the surrounding area or use a hint. |
| A Mono 10 board looks finished but will not complete | The known identical-color identity issue | Try a hint rather than searching for an invisible color difference. |
Frequently asked questions
What should I do first on a gradient puzzle?
Locate the fixed tiles and identify how the colors change horizontally and vertically. Then fill a short gap beside those references. If the border is already fixed, begin just inside it.
Do correctly placed tiles lock in TINT?
Only the originally pinned tiles are fixed. A movable tile remains movable after you place it correctly or receive it through a hint. Keep track of reliable placements so you do not accidentally swap them away.
Can I swap tiles that are far apart?
Yes. In TINT, drag one movable tile onto another or tap the two tiles in sequence. They do not need to be adjacent. Pinned tiles cannot take part in a swap.
Does a TINT hint add to my move count?
The inspected hint handler does not increase the move counter. Manual swaps do. Hints have a cooldown, so watch the corrected placement before continuing instead of overlooking the reference it provides.
Does restarting keep the same tile arrangement?
No. Restarting a regular TINT level keeps its target gradient and fixed-tile pattern but reshuffles the movable tiles and resets the move count. Use it when you want a fresh attempt, rather than to reverse one mistake.
Can I leave a partly solved TINT board and resume later?
Do not rely on it. TINT saves completed-level stars, but the inspected save data does not store a partly solved board's tile arrangement. Returning to the level starts another scramble.
TINT: a calm color-harmony puzzle for Android. Swap tiles until every hue flows into place. Seven chapters from sunrise gradients to expert monochrome ramps, a gentle hint system, and no ads — just you and color.
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